Games and Culture
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10 Mar 2026 |
Posted by Franco Gabriel Guglielmoni
https://hsscommons.ca/en/members/2653/collections/estudos-em-videogames-board-games-rpgs-e-narrativas-ramificadas
Transactions of the Digital Games Research Association (ToDIGRA)
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10 Mar 2026 |
Posted by Franco Gabriel Guglielmoni
https://hsscommons.ca/en/members/2653/collections/estudos-em-videogames-board-games-rpgs-e-narrativas-ramificadas
Digital Games Research Association (DiGRA)
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10 Mar 2026 |
Posted by Franco Gabriel Guglielmoni
https://hsscommons.ca/en/members/2653/collections/estudos-em-videogames-board-games-rpgs-e-narrativas-ramificadas
Game Studies (Journal)
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10 Mar 2026 |
Posted by Franco Gabriel Guglielmoni
https://hsscommons.ca/en/members/2653/collections/estudos-em-videogames-board-games-rpgs-e-narrativas-ramificadas
Making Sense of Play in Video Games: Ludus, Paidia, and Possibility Spaces
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06 Apr 2021 |
Posted by Graham Jensen
https://hsscommons.ca/en/members/1069/collections/my-publications-graham-h-jensen
Towards the “Infinite Poem” Reality and the Imagination in the 1950s and 1960s Meta-Poetry of Louis Dudek
06 Apr 2021 | Article | Contributor(s):
By Graham Jensen
University of Saskatchewan
Canadian poetry, Canadian literature, meta-poetry, long poems, twentieth-century literature, 1950s, 1960s, Louis Dudek
https://hsscommons.ca/en/publications/163/?v=1