Gaming the Edition: Modelling Scholarly Editions through Videogame Frameworks
This paper offers a unique model for collaborative digital scholarly edition environments that features functions and possibilities associated with game-related play, challenge, achievement, and narrativity. These proposed environments can and…
Listada em Article
Versão 1.0 - publicado em 13 Jun 2022 doi: 10.25547/AEJR-3291 - Citar isto
Licenciado sob Creative Commons BY-NC-ND 4.0
Perguntas Recentes
When watching a publication, you will be notified when a new version is released.