Gaming the Edition: Modelling Scholarly Editions through Videogame Frameworks
This paper offers a unique model for collaborative digital scholarly edition environments that features functions and possibilities associated with game-related play, challenge, achievement, and narrativity. These proposed environments can and…
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Version 1.0 - publiée le 13 Jun 2022 doi: 10.25547/AEJR-3291 - citer ceci
Sous licence Creative Commons BY-NC-ND 4.0
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